You don't take snaps. You take meetings. Offseason Empire is a franchise simulation built around the part of football the broadcasts don't show — the war room, the draft board, the agent on the other end of the line at 11:47 PM.
Own the offseason. Run your board. F those picks. Every move ripples. Every season compounds. Tenure isn't given. It's earned.
Every responsibility a real general manager carries — modeled, simulated, and put in your hands. No HUD bloat. No filler.
Build your big board. Work the phones during the clock. The most important seven hours of your year — and every minute is yours.
Restructures. Void years. Dead money. The math that ruins franchises — laid out so you can see five years in either direction before you sign the next deal.
Final cuts. The waiver wire as a weapon. Build the roster you'll live or die with come September.
Picks, players, future capital. Read the league and make the moves that reshape your franchise.
Hire and assign scouts. Build a network that surfaces hidden talent — or misses on the bust your rival drafted three picks later.
Hire the head coach. Pick the coordinators. Pull the trigger on a midseason firing — and live with the fallout.
Wave 01 ships with the six systems above. The franchise is bigger than that — and so is the roadmap. Here's what we're building next.
Headlines. Draft grades. Press conferences. Public approval as a real currency — one that buys you patience, or costs you your job.
The locker room is a culture. Fines, benchings, suspensions, sit-downs — set the tone, or watch it set itself.
Uniforms. Logos. Names. End zones. Move the franchise across the country if you have the political capital — and the leverage to make it happen.
Tenure. Draft hits. Ownership trust. Influence is a currency — earn it, and you can override the coach or push back on the owner.
Offseason Empire is a free, browser-based football GM simulation game where you run a pro-football front office — simulating the season, drafting, scouting, managing the salary cap, building a 53-man roster, and trading — with no on-field play. It runs on a fictional league of 32 franchises, so the focus stays entirely on front-office strategy.
Yes. Offseason Empire runs in your browser with no download required, and it's free to play during the current beta. You can join the beta directly from the site to get early access as new front-office systems roll out.
No. Offseason Empire is a fully browser-based game that runs on desktop and mobile, so there's nothing to install. You play directly at the site and your progress saves locally, so you can pick your franchise back up on any device.
You command seven core systems: a from-scratch simulation engine calibrated to real game data, a live Draft Room, a Scouting Department, a multi-year Salary Cap planner, a 53-man roster build with the waiver wire, a Trade Block with a live acceptance meter, and a Coaching Staff you hire and fire. More front-office systems are on the roadmap.
Most football games put you on the field. Offseason Empire puts you in the war room. There are no snaps or playcalling — every decision is a front-office one: who you draft, how you scout, how you manage the cap, which trades reshape your franchise, and whether you keep your job.
It's a front-office football management sim for fans of GM-mode and franchise-builder games. If you care more about the draft board, the cap sheet, and the trade phone than the on-field snaps, Offseason Empire is built for you — strategy over gameplay.
Beta — Playable Now — Free in Your Browser
Play Free NowOffseason Empire is free to play and stays free. Patron support just helps cover the real cost of building it — servers, image generation, and the tools behind the simulation engine. If the game's worth a few bucks a month to you, this is how you keep it running.
Become a Patron